#include "drawableObject.h"

DrawableObject::DrawableObject(void)
{
}

void DrawableObject::image(const std::string &imageFileName)
{
	this->Image.LoadFromFile(imageFileName);
	this->Sprite.SetImage(Image);
}
void DrawableObject::sprite(sf::Image &image)
{
	this->Sprite.SetImage(image);
}
